Refereeing in selected Non-Invasion Sports Games

Introduction


Refereeing Non-Invasion Sports Games


Didactic Notes on Practice


Refereeing in selected Non-Invasion Sports Games:


Conclusion


Practice tasks


List of Sources
Authors

 

Softball

 

Introduction

Softball is a striking/fielding game for two teams of 9 players on a quarter-circle-shaped field. In this game, every player has a fixed defensive position and a predetermined batting order. From the perspective of rule application for the school setting, we propose a significant simplification so that the game maintains rhythm and flow and is not only engaging but also game-strategically understandable for pupils and students. For the given skill level, possible modifications include the batter hitting the ball from a tee (or batting tee), using larger non-softball (soft) balls to increase batting effectiveness and thus prompt more frequent play, or to eliminate the fear barrier associated with contact with a hard softball. Furthermore, we suggest restrictions or disallowance of stealing bases due to potential score inflation within the target playing group.

In competitive softball, the officiating team consists of the Plate Umpire (or Chief Umpire), who stands behind home plate. They are assisted by Base Umpires and, in top-level softball, sometimes by Outfield Umpires, who check the long hits by batters and their successful catches by the defensive team. The primary task of all officials is always to follow the ball and be aware of its location in every situation.

The following text focuses on officiating softball in School Physical Education (SPE), where the main umpire is usually the teacher teaching softball to pupils or students as part of the Physical Education curriculum. We consider finding the appropriate angle for the correct rule-based assessment of the pitch to be a crucial moment for their game management. As a suggestion, we propose the possibility of suitably involving non-active pupils/students in the role of Base Umpires, primarily focusing on their positioning and judging the timeliness of the running batter reaching first base, and potentially third base as well.

 

Interpretation  and Signaling of Fundamental Rules

 

Judging the Correctness of the Pitch

 

The fundamental signals for assessing the game situation concerning the correctness of the pitch are: Good Pitch = Strike (1). The umpire signals this by raising the bent right arm, with the fist clenched, above shoulder level and the palm turned toward the ear. While the right hand and forearm form an angle of approximately 90° during the signal, the left hand is placed at the side or in front of the body, roughly at the pant line. The signaling should conclude by bringing both upper limbs down toward the body before the umpire moves from their position.

 

The counterpart to the Good Pitch is Ball = Bad Pitch. The umpire does not signal this at all, or indicates with a hand movement the areas where the ball missed the strike zone (the area the pitched ball must pass through, which may slightly vary among individual umpires, requiring the pitcher to "read" this zone and adjust their pitches accordingly). For School PE (SPE), we recommend verbal support for both pitches. Alternatively, for clarity, the bad pitch (Ball) can be immediately indicated on the left hand.

 

The overall count of pitches (balls and strikes) is signaled on the raised arms (2), which are slightly forward from the body. This signal primarily serves as information for the pitcher. Balls are shown on the left hand, and strikes on the right hand, with counting beginning from the index finger (the thumb is inactive). The signal is supplemented with verbal information: Balls are announced first, and strikes second (e.g., "Two balls, one strike"). We do not use the term "full count," but only announce "three balls, two strikes."

 

                                  1.                                                             2.

                        

Strike Out occurs when the batter is retired by three accurate pitches into the strike zone OR when the batter swings and misses any pitch three times without making contact with the ball. The ruling is typically accompanied by a vocal call from the umpire, often with a degree of signaling individualization. Most commonly, this involves an opposing movement of the bent arm across the body against the arm stretched diagonally above shoulder level. The umpire signals this by raising their center of gravity from their starting position (usually a slight crouch).

 

Base Rulings and Signaling

Base Umpire Signaling – If a runner successfully reaches a base (safe), the Base Umpire extends their arms horizontally in front of the body at chest level and calls "Safe" (3, 4). If the runner is out, the umpire raises their arm to a right angle (or 90°) with a clenched fist. The umpire uses the same signal for all three main types of outs in the field: tagging the runner, force plays (compulsory advance on bases), and catching the ball on the fly (fly ball catch). If the play is close, we recommend a more energetic and active final ruling for the situation, due to its potentially higher level of acceptance.

 

                            3.                                                                     4.

         

Homerun (5) is considered the most valuable hit, and its signal is performed by raising the arm slightly above the level of the shoulder joint with a circular motion of the extended index finger.

                            5.                                                                     6.

                       

Awarding Bases / Double (Two-Base Hit) Signal (6) occurs if the batted ball rebounds over the field boundary after striking the ground, or when the field boundary is shorter than stipulated by the rules of the game. The signal is performed by raising the right arm above the head with the index and middle fingers extended (showing the number two).

 

Umpire Communication with the Pitcher

The umpire initiates communication with the pitcher at the start of a play (7, 8) by extending the arm with an open palm towards the pitcher and moving the hand toward the torso to signal the start of play. We recommend supporting the signal verbally by calling "Play" (or "Play Ball").

                                    7.                                                                                           8.

                 

 

Umpire Communication with the Pitcher

Communication with the pitcher, known as the "Hold the Pitch" signal (9, 10), is executed by extending the hand towards the pitcher with an open palm. For better visibility, we recommend using the hand that is on the side opposite to where the batter is standing.

 

 

 

 

 

 

                                9.                                                            10.

                

 

Judging the Correctness of Hits

The Legal Hit (11) is a signal that the play may continue and is typically used in situations that are not entirely straightforward - for example, regarding the landing spot of the hit. The signal is performed in an upright stance by extending the arm sideways (abduction) into the field with an open palm. The signal is not usually accompanied by a vocal call; however, in School PE (SPE), we recommend the instruction "Play On" (or "Keep Playing")     

                          11.                                                               12.             

                  

 

A Foul Ball is a batted ball after which the ball:

1)    Lands in foul territory or rolls into foul territory from the field between first and home base or between third and home base and remains in foul territory.

2)    Rebounds from the field into foul territory before reaching first or third base.

3)    First lands in foul territory past the level of first or third base.

4)    Hits an umpire, a player, or any other person or object that is not part of the game while in foul territory.

5)    Touches the batter while they are standing in the batter's box.

 

The first and second foul ball count as a form of a strike; however, on the third foul ball, the batter is not called out and pitching continues. The signal for a foul ball is performed by raising both arms with palms turned forward (12), and verbally announcing "Foul Ball."

A Foul Tip occurs when the batter tips the pitch towards the catcher. For School PE (SPE), we recommend simplifying this to the principle: "If the catcher catches the tipped ball, the batter is out." In general practice, a foul tip is not usually called aloud. The signal involves extending the left hand in front of the body to chest height or higher, with the palm directed toward the ground. With a movement of the hand away from the body, the umpire "wipes" the left wrist with the right palm. This signaling (13, 14) is then followed by the strike signal, as this situation counts as a form of strike. In SPE, we prioritize the verbal information "Foul Ball."

 

                       13.                                                       14.

          

Skill Proficiency Levels

 

       Level 1 (PE Lesson, Beginner)

 

Every decision made by the umpire, as a reaction to a rule violation during the match, is presented in three steps:

 

       The umpire signals to initiate play and judges the pitch (Strike/Ball).

       The umpire verbally communicates and signals the legality of the hit, and monitors the base achievements (runs scored/base running).

       The umpire verbally (acoustically) terminates the play.

 

 

       Level 2 (Inter-School Tournament, Advanced)

 

       The umpire signals to initiate play and judges the pitch, signaling it correctly.

       The umpire signals the legality of the hit, monitors the base achievements (runs scored/base running), and signals these rulings.

       The umpire terminates the play using a signal and verbal call.

 

Conclusion

refereeing Non-Invasion Sports Games (SGs) in School Physical Education (PE) is a discipline that relies primarily on observation, decision-making, and clear communication. Unlike invasion games, there is less emphasis on resolving physical contact and more on technical aspects (ball landing in/out-of-bounds, service, net touches, rotations, order). The proven framework "Play, Study, Referee" combined with the analytic-synthetic procedure enables students to safely and effectively master the role of the referee so that instruction runs smoothly, fairly, and clearly.

Non-Invasion SGs (net/wall and striking/fielding games) form a backbone for both motor and social learning in school PE—therefore, correct game management is an important teacher competence. We believe that specifically practical, targeted refereeing practice (in/out calls, service, net, order) will advance you further than merely reading the rules.

 


Images reproduced from: "Referee Handbook of the Czech Softball Association: Softball – Standard Decision-Making (Czech Softball Association, 2015)"